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1. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
Liking the ideas in here. It's up there with Aero's idea on FW 2.0 and Iron Wolf Saber's ideas concerning NPE/ various other aspects of DUST. +1's all day
- by Ensar Cael - at 2014.03.20 12:09:00
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2. Change the Sniper Rifle to the Charge Rifle - in Feedback/Requests [original thread]
Does this mean that the Gallente variant would be plasma based? Be pretty sick if you could have a charged plasma shot that has after damage on impact. Alright so I it's never going to happen, but it would be cool
- by Ensar Cael - at 2014.01.01 20:10:00
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3. request: new sniper rifle variant - in Feedback/Requests [original thread]
I must be a very very very very unique sniper then, as I run long, medium and short range in DUST. I do it all with a charge and SMG too. My kill rate is respectably high in most matches as is my work ethic. Most squads are happy to have me with t...
- by Ensar Cael - at 2013.12.26 20:34:00
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4. Sniper Review - in Feedback/Requests [original thread]
Everyone has their own style I guess. I enjoy running around the map supporting my squad/ team with my charge and SMG. I prefer shooting from lower down, especially at tower perches, etc. It can be a meat grinder but if you are good enough, you ca...
- by Ensar Cael - at 2013.12.26 02:21:00
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5. Sniper Review - in Feedback/Requests [original thread]
You need to think a bit quicker then OP. Sniping in DUST is a hard role to play well. The best snipers move constantly across the field and take the shots as they find them. Every map is different but moving around them will help you find where to...
- by Ensar Cael - at 2013.12.24 17:03:00
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6. 1 change in chat channels! who agrees? - in Feedback/Requests [original thread]
You got my vote
- by Ensar Cael - at 2013.12.20 12:24:00
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7. [Feedback] Fix the headglitch - in Feedback/Requests [original thread]
I hear and support you on this. Many threads have been made in here with this same message, some by myself. It's all to do with rubbish rendering unfortunately. CCP decided to make the game pretty instead of fixing the rendering. Now we stuck with...
- by Ensar Cael - at 2013.12.19 00:09:00
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8. SP requirements and 2 other straightforward changes that could make FW markedly ... - in Feedback/Requests [original thread]
I think that when you select your FW allegiance, you should only be allowed to play for them or their allies. Add one a one time only chance to turn traitor as a way of minimising griefing as well. Agree on the all other points too.
- by Ensar Cael - at 2013.12.15 22:31:00
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9. [Feedback] Rifle balance doesn't make sense - in Feedback/Requests [original thread]
The problem with all these weapons is the range. Its too ******* long and absolutely pointless for the most part. Getting killed from over 100 meters out by an AR, SCR, etc invalidates a large part of the game due tot he fact of the large damage t...
- by Ensar Cael - at 2013.12.15 22:03:00
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10. aim assist - in Feedback/Requests [original thread]
Biggest thing that most n00bs need to learn is how to run as a squad member. Comms discipline, flanking, buddy up, etc. Sooner they learn that the better. Doesn't DUST UNI do all this though?
- by Ensar Cael - at 2013.12.15 20:15:00
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11. Sniper rifle hit detection and ranging issues - in Feedback/Requests [original thread]
All the rifles have their charms. I like them all personally, but find that I cannot enjoy the challenge of sniping if I keep running into this issue constantly. The sniper rifle is already underpowered in this game as it is. This issue is ruinin...
- by Ensar Cael - at 2013.12.01 22:25:00
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12. Sniper rifle hit detection and ranging issues - in Feedback/Requests [original thread]
Can you tell us what is happening here? Since 1.4 deployed the hit detection has been getting worse. 1.6 hit and it is now increasingly frustrating and annoying to witness what should be a clean hit just make a blue flash and the rasperry just ru...
- by Ensar Cael - at 2013.12.01 15:05:00
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13. Snipers head glitching is back. - in Feedback/Requests [original thread]
For me sniping is all about team support i.e. watching over objectives, making sure your team mates don't get flanked, giving up to date battle intel, hacking objectives/ structures as the opportunity arises. If you camp, then make sure you justif...
- by Ensar Cael - at 2013.12.01 14:49:00
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14. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=116688&find=unread Just putting this in here. Worth a look through at least...
- by Ensar Cael - at 2013.11.06 12:29:00
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